Weekly Changelog for August 20th, 2019

A summary of the ongoing changes to the Ultima Online: Serpent Isle server. A new client download is required this week, advancing to version 0.2.

Download UO:Serpent Isle client version 0.2 here. (Mirror #1 here.)

GENERAL

  • The server has been moved to dedicated hardware.
  • PVP is now active. Players can post and collect bounties for murder.
  • Support for UO Razor now available. The Get Connected guide has been updated.
  • Fixed a problem with Taming via the context menu that would crash the server.
  • Resolved a number of missing string issues in vendor lists.
  • Removed Haven from the Help menu.
  • Account character limit raised to 5.
  • Disabled item insurance.
  • In conjunction, mobs that have taken player items now have prevention against despawning.
  • The server now auto-restarts every day at 3am EST (New York).
  • Young player status reduced to 2 hours.
  • Fixed an issue with shovels getting a null result, causing a crash.
  • Mage spell inventories have been randomized.
  • Save interval has increased to 15 minutes.

WORLD

  • Added some mobs to the world. Some wandering healers, too.
  • All towns got a once-over to make sure ovens, forges, looms, mills and the like were available and working. Same goes for vendors, banks, and healers.

MONITOR

  • Moved a guard so the North gate is always accessible.
  • Harnna’s farm now has crops.
  • Fixed an impassable doorway.
  • Trial run of property rental in towns. 4 houses are now available.
  • The List Field is now hosting hourly duels.

FAWN

  • Fixed the entrance gate.
  • Guards and goblins battle for control of Fawn Tower.

MOONSHADE

  • Added the town NPCs and vendors.

SLEEPING BULL

  • Bull Tower construction complete.

DANGEROUS PLACES

  • The entrances to Furnace are now home to dread spiders.
  • Lizardmen and vile creatures roam Gorlab Swamp.
  • The mountains north of Monitor, west of Sleeping Bull have been overrun by giants.